Here is some great work by Justin Oaksford who just finished his 2nd term of Entertainment Design at Art Center in Pasedena, CA. I saw his work and instantly became a fan. I had a chance to ask him about his workflow:
“It’s a good idea to sketch your reference, as you can memorize more details about it. Then I either do blacked out silhouette side-views, or I will use either photoshop, pentel Brushpen or Marker/hi-tec C to do small thumbnails with perspective. Most important in the thumbnail stage is establishing Stance, Proportion, and Silhouette. For mechanical stuff, perspective is usually more fun and I can come up with more interesting shapes. Then I’ll just keep doing iterations of the design, playing with proportions and details until I find a mix of originality, familiarity, and the cool factor. Then (if it’s something mechanical, as opposed to humans or creatures) I use a grid underneath marker or tracing paper, Sketch it out ‘Drawthrough’ style (see Scott Robertson’s ID foundation DVD’s), scan it, and paint it.”









Weekly inspiration: Justin Oaksford