Weekly inspiration: Justin Oaksford

Here is some great work by Justin Oaksford who just finished his 2nd term of Entertainment Design at Art Center in Pasedena, CA. I saw his work and instantly became a fan. I had a chance to ask him about his workflow:

“It’s a good idea to sketch your reference, as you can memorize more details about it. Then I either do blacked out silhouette side-views, or I will use either photoshop, pentel Brushpen or Marker/hi-tec C to do small thumbnails with perspective. Most important in the thumbnail stage is establishing Stance, Proportion, and Silhouette. For mechanical stuff, perspective is usually more fun and I can come up with more interesting shapes. Then I’ll just keep doing iterations of the design, playing with proportions and details until I find a mix of originality, familiarity, and the cool factor. Then (if it’s something mechanical, as opposed to humans or creatures) I use a grid underneath marker or tracing paper, Sketch it out ‘Drawthrough’ style (see Scott Robertson’s ID foundation DVD’s), scan it, and paint it.”

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  • http://appleindustrialdesign.blogspot.com/ designnatin

    Cool explorations.. It always amazes me with the process of conceptualzations..

    -Apple Industrial Design

  • http://appleindustrialdesign.blogspot.com/ designnatin

    Cool explorations.. It always amazes me with the process of conceptualzations..

    -Apple Industrial Design

  • Matt

    I think the quick thumbnails are totally awesome! It gives you a really good idea of workflow and idea progression.

  • Matt

    I think the quick thumbnails are totally awesome! It gives you a really good idea of workflow and idea progression.

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