Back from the brink!

What a crazy time these last few weeks have been for me – work, business, websites! I’ve been super busy, but never fear. The wait is over. Work begins on new videos tomorrow (they take a few hours a piece to do) and I need to wrap up that pen shootout project. I’ll be highlighting each pen individually, so stick around for that. I’m wrangling guest writers and contributors continually to help out with the site as well. Thanks for your continued patience and patronage, and man is it time for a refresher :-) As always, comments and suggestions welcome in the comments section or if you’re feeling sheepish, email me – spencer [at] idsketching.com

Lost in Translation: 5 Tips for Digital Sketching

If you’re like me, you’ve dabbled with digital sketching here and there only to find yourself in a quagmire of confusion and disappointment as you realize that your newly acquired tools do not instantly offer a newly acquired increase in talent or skill.

But, never fear, I have 5 simple tips to help ease the transition:

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Sketch-A-Day Roundup: Week of February 15

In case you missed it, here’s a roundup of the daily sketches posted over on sketch-a-day.com. This weeks sketches include a watch, lots of robots, computer speakers and even a few spaceships. Check em out after the jump.

Sketch-A-Day Roundup by Spencer Nugent

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Pen Shootout Project

Spencer Nugent Pens

This week I had the chance to visit my old college and man was it fun. Of course, I couldn’t pass up the opportunity to stop by the bookstore and check out the awesome selection of pens, paper, chalk and all the yummy goodness that any artist could want to get their grubby hands on. Then the idea came to me – I’ll do a pen shootout! I love sketching with pens, and frankly, my go-to fineliners and hitecs are getting too comfortable to use, so I thought I’d mix things up and take some time this week and maybe part of text looking at each pen, and giving it a fair score based on a certain set of criteria – drying time, line quality, nip durability, line variability, how they interact with markers and so on. As always, I’m open to suggestions on what to cover. I’ll be using bond paper, marker paper, and tracing paper to evaluate each pen. So look forward to seeing a few posts and my discoveries with each pen.

How To: Car Sketch Interior With Josh Reed (Pt 3)

Ok in this section I photocopied my sketch and made a 2 inch x 3 inch copy of my sketch to pick a direction in which my light source will come from. I rendered it out some to get a feel for what I want my contrast to be. This mini sketch rendering will serve as my guide once I import my final sketch into the computer. I used a set of warm gray markers ranging 2-6 (20% – 60%). My layering consisted of using warm gray 4 the most and reapplying after each dry set. I used rubbing alcohol to juice up dry markers, a quick dip usually does the trick.

Built up from a number 2 warm gray marker. The main focus was to establish contrast and separate foreground and background planes.

Sketch by Josh Reed

2×3 inch scans of my larger sketch. Working this small helps me focus on figuring out the lighting and where shadows fall.

Sketch by Josh Reed

Sketch by Josh Reed

Light is lowing into the interior from the driver’s side window. I chose to keep the background fairly slight and saturated to keep the viewers focus on the front of the sketch.

Sketch by Josh Reed

Sketch-A-Day Roundup: Week of February 8

In case you missed it, here’s a roundup of the daily sketches posted over on sketch-a-day.com. This weeks sketches include a bike helmet, cake mixers, cars, and even a sewing machine. Check em out after the jump.

Roundup of sketches by Spencer Nugent

Sewing Machine: Continue reading

How To: Car Sketch Interior With Josh Reed (Pt 2)

So at this point my perspective issue Is in check for the most part, but graphically things are disjointed. Now that I understand where things go and the thickness of objects, I can go back and start to relate areas with similar graphic break ups to make the sketch look more consistent and cohesive. I then sketched out stand alone sections like the steering column on a seprate sheet of vellum to manage my work load and not confuse myself. Makes it easier to then scan it in, and replace it digitally when the time comes.

I re-sketched the steering column on a separate piece of vellum to get my perspective right. It took me a few tries, however I found re-tracing to be the easiest for me.

I then corrected the angle of the dashboard in the sketch as well as worked on integrating some of the shapes and forms a bit better. This drawing happens to be heavy on linework, so I’ll choose my final go-around in the computer where I can mask sections and color areas easily. First, I need to select the right light source.

Sketch of a steering column by Josh Reed

This and the previous sketch both contain elements for the next round of cketching. I don’t usually have a set or predetermined number of re-traces. Typically, I’ll sketch something out until I’m satisfied or just plain tired.

Car Interior Design Sketch by Josh Reed

How To: Car Sketch Interior With Josh Reed

So This week I decided to pick a interior sketch from my sketchbook. The main things  I battled with was perspective problems. Its natural to put a curve or jester to a line while you sketch. Gestural lines are great for sketchbooks but don’t translate well in technical drawings. I plan to convert my gestural sketch into more of a technical drawing without losing some of the interesting qualities (line weight, graphic break-up, etc).

First step is to grab some vellum, scan in and clean up your starting sketch and start mapping out my changes. Before you can make changes you have to understand what is wrong the sketch. Simply reflect you sketch in a mirror and all the perspective problems will become apparent.

Below is the roughed out sketch. Right away you may notice the perspective problems, the surfaces that aren’t relating, and a poor sense of depth. So my first task here is to overlay and fix the most noticable problems.

Car Interior Sketch by Josh Reed

The dashboard was a major factor in this sketch once I set up its position in the foreground. Everthing else relates to it. if you notice, the front driver’s seat is a bit more unrealistic than an actual car interior, but it works for the sketch. In a composition like this where I’m only showing half of the interior, I can cheat in some areas.

Car Interior Sketch by Josh Reed

Check back tomorrow for part II of the series.

Found: HTML5 Sketch Pad

If you haven’t already heard, Apple announced this thing they’ve been working on for some time – a tablet, the iPad. Well, part of that announcement was the face that there’d be no flash on the iPad – a big deal for some, but I couldn’t care less. In any case, part of all this hullaballoo has been discussions about HTML5 being the wave of the future. Just do a google search if you’re curious about html5 and you’ll find a ton of info on what it is.

I won’t bore you with all the details about coding, but I found this cool online sketchbook via monkeedesign.com with a link to an completely flash free sketching application. It loads really fast, and the lack of flash means no plugins, or weird quirks provided the code is well executed and standards compliant of course. It really is cool. you’ll need a modern browser to check it out i.e. the ones we support here most of all – Firefox (Latest Version), Safari 4, and Chrome.

I’ve seen a few examples of HTML5, but this is by far the most interesting to me since it’s a decent drawing tool. I’m hoping it’s embeddable and portable. Would be really cool integrating this into blogs etc. Looks like you can sign up for a beta on the main site. I imagine the link may go dead after some time. Enjoy.

via monkeedesign twitter

Sketch-A-Day Roundup: Week of February 1

In case you missed it, here’s a roundup of the daily sketches posted over on sketch-a-day.com. This weeks sketches include robots, trash cans, video cameras and even a shoe. Check em out after the jump.

See the full sized images after the jump:

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